๐ต๏ธ READ THE TELLS
๐ฆFidget
The Chor squirms and sweats. Jumpy players are suspects.
๐Shifty eyes
Guilty players start glancing around after a moment.
๐ฌHesitation
The Chor waits, then talks defensive. Innocents chat quick and chill.
๐ญBluffs
No single tell is proof. At high levels the Chor can frame an innocent. Too obvious = maybe a trap!
Levels rise as you play. Higher level = fainter tells. Rounds 4 and 5 play one level harder.