How to Play Fruit Slash
Swipe to slice, juice everywhere. Combos, bombs, stress relief.
Fruit Slash is a swipe-to-slice arcade game. Fruit is thrown up from the bottom of the screen in waves, and you draw your finger (or mouse) through it to cut it in half, leaving juice splats on the backdrop. Bombs appear among the fruit from the second wave onward and must be avoided. It is fast, satisfying and very easy to pick up.
Two modes change how you play. Classic is endless with three lives, so every dropped fruit costs you. Arcade Blitz is a 60-second sprint with no lives, two guaranteed frenzy storms, and a points penalty for bombs instead of instant death. A Collection screen tracks blade trails, alternative fruit sets and eight achievements, all unlocked through play rather than purchases.
Controls
- Touch: drag your finger across the screen; the blade only cuts while moving quickly.
- Desktop: hold the mouse button and move; slow movement does not slice.
- A slice trail follows your finger for a fraction of a second, so quick zigzags cut multiple fruit at once.
- There are no buttons during play; everything is a swipe. Menu buttons choose modes and open the Collection.
How to play, step by step
- Choose CLASSIC or ARCADE BLITZ.
- Swipe through fruit as it flies up; every fruit cut in one swipe adds to the combo.
- Never swipe through a bomb. In Classic, a dropped fruit costs a life.
- Slicing fills the meter; when full, Frenzy gives six seconds of fruit storm at double points.
- Grab the diamond fruit for 50 points and the ice cube for slow motion.
- When the run ends, check score and combo, then replay or open the Collection.
Rules and scoring
- Normal fruit: 10 points times fruit sliced in the same swipe (capped at 5), doubled in Frenzy.
- Swipe combos of 3 or more add 15 points per fruit when the swipe ends.
- Golden fruit: 50 points and a big meter boost. Ice: 10 points and 1.4 seconds of slow motion.
- Classic: a bomb ends the run; three dropped fruit end it too. Drops during Frenzy are free.
- Blitz: 60 seconds, no lives, a bomb costs up to 50 points and empties the meter.
- Coins: score divided by 20 (minimum 5). Achievements pay 50 to 500 coins once.
Tips to score higher
- Swipe when fruit hangs at the top of its arc; several line up for one long cut.
- Bombs never spawn during Frenzy, so swing wildly then and go careful the moment it ends.
- Long horizontal swipes give the multiplier: five fruit in one swipe is 50 points each.
- Golden fruit fills a quarter of the meter; prioritise it.
- In Blitz, frenzy is guaranteed near 14 and 37 seconds. Fill the meter early for a third.
- Slice the ice cube when a bomb sits inside a dense wave; slow motion lets you route around it.
Modes and challenges
- CLASSIC: endless waves, 3 lives, bombs from wave 2, difficulty ramps with waves.
- ARCADE BLITZ: 60-second timer, no lives, bombs cost points, two guaranteed frenzies.
- COLLECTION: blade trails, fruit sets (Berries, Veggies, Sweets, Ocean) and eight achievements with coin rewards.
Frequently asked questions
Why did my swipe not cut anything?
The blade only registers fast movement. Slow, careful strokes pass through fruit, so swipe with confidence.
How does Frenzy start?
Each slice adds to the meter, about 7 percent for normal fruit and 25 for golden. At 100 percent Frenzy runs six seconds with double points and no bombs.
Do bombs end the game in Blitz?
No. A bomb deducts up to 50 points and resets the meter, then the run continues.
How do I get a different fruit set?
Open Collection. Each set lists a goal such as a combo of 8 or a best score of 400; reach it and the set becomes selectable.